The Mecha demo shows the results of a new approach to rendering semi-transparent objects without pre-sorting, known as order-independent transparency (OIT). It is made possible by the ATI Radeon HD 5800 Series of graphics processors and the new features of Microsoft DirectX 11 technology. Blending is an order-dependent operation that requires sorting objects before rendering them. Atomic operations and append buffers make it possible to construct per-pixel fragment lists and sort them on the GPU. The results are a significant increase in speed and accuracy over those possible with traditional techniques.