ATI used the first day of Computex to announce its strategy for GPU-based physics processing. Radeon X1000 series graphics processors will be capable of accelerating the Havok FX physics API as a part of what ATI is calling a "boundless gaming" experience.
ATI had a demo system running a pair of Radeon X1900s in CrossFire with a third X1900 card dedicated solely to physics processing. This configuration was appropriately referred to as the "meat stack," and while it produced silky frame rates in a number of demos, it's not the only Radeon configuration that will support GPU physics. In addition to supporting three-card configs, ATI will also allow a pair of its graphics cards to split rendering and physics between them. The graphics card dedicated to physics doesn't even need to match the other graphics card(s) in the system; for example, it's possible to run a high-end Radeon X1900 XTX crunching graphics alongside a more affordable Radeon X1600 series card for physics. In fact, ATI had a demo system set up with a pair of Radeon X1900s in CrossFire and a Radeon X1600 XT accelerating the Havok FX physics API.
We have several movies available of this Physics PC accelerated lovelyness.
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