Return to the frontpage Read all the latest news-items on one page Download drivers, demo's, patches, tools in our huge file-section Our game reviews Our articles and guides Our latest hardware reviews and tests Return to homepage Be on of the 50.000 users discussing in our forums Search specific files in our download section
 



Attention - this is the OLD download section of Guru3D.com, click here to visit the new and up-to date one.


Newest Downloads
Nvidia GeForce 306.23 WHQL 64-bit
Nvidia GeForce 306.23 WHQL 32-bit
GeForce 306.02 BETA 32-bit
GeForce 306.02 BETA 64-bit
A New Dawn Nvidia demo - AMD patch
GeForce 305.68 WHQL Win 7 64-bit
GeForce 305.68 WHQL Win 7 32-bit
AMD Catalyst 12.8 XP 32-bit
AMD Catalyst 12.8 WHQL 64-bit
AMD Catalyst 12.8 WHQL 32-bit
Most Downloaded
RivaTuner v2.24c
3DMark03 Build 3.6.0
3DMark06 v120 Basic Edition
ATI Tray Tools
Guru3D - Driver Sweeper (Setup)
ForceWare Coolbits 2.0
3DMark05 v130 build 1901
Sandra XL
3DMark 2001 SE build 330
AquaMark 3


VS3.0 Displacement Mapping Demo
On this page you can download VS3.0 Displacement Mapping Demo.

Version: 1
Publisher: www.realityflux.com
Date added: 2005-04-30 05:45:34
File Size: 1 MB
OS Support:
License:
Downloads: 19289 downloads
Software type: Benchmarks & Demo's



You are here: Guru3D.com downloads category selection VS3.0 Displacement Mapping Demo

Software Description

This demo written in OpenGL uses NV_vertex_program3 option on NVIDIA newest cards to perturb a grid mesh and simulate a water effect

Attention - this is the OLD download section of Guru3D.com, click here to visit the new and up-to date one.

For those who are not too familiar with the OpenGL nomenclature, NV_vertex_program3 is what the DX folks refer to as Vertex Shaders 3.0.

If this demo fails to detect VS3.0 hardware support, it will still run but will only give the illusion of displacement (a 2D water effect instead of a full 3D), so ATi users might still enjoy this one. There is no support for the FX cards (and I don't think I'll be inclined to add few lines necessary to detect and support float Texture Rectangles)

PS: Using the new FBO extension I can achieve about 3 folds the frame rate over the aging and slow pixel buffers.

The demo was written by nvnews forum member Abba Zabba, which I'm not sure is his real name :)

Please choose a download location:

Note: If you have problems downloading VS3.0 Displacement Mapping Demo, please try to stop using your download manager and avoid right clicking on files. Also, check your firewall settings, because some mirrors may require that you do not block the HTTP referrers.
 

Choose category
Search a file
Report a bad link

Special thanks to:
Altec Communication Network
Swedish University Computer Network for their affiliation with Guru3D.com

Latest Guru3D Forum threads



 

 

previous page

homepage

 

Check lowest prices on these products in Guru3D.com price guide, among the available categories: Retail & OEM Processors - Video Cards - Motherboards - Memory - Soundcards - Hard Drives - Monitors - Printers - DVDs - CD-RWs - PDAs and more !

Copyright Hilbert Hagedoorn - Guru3D.com, All Rights Reserved. Webdesign by Mohsin Ali - Legal disclaimer/notice.
The Guru of 3D, the Hardware guru, and 3D Guru are the trademark ownership of Hilbert Hagedoorn.